* With the conquest of other nations to use military force.
* Being a supermajority of the population and the area controlled.
* Being the first nation to conduct exploration of outer space.
* Increase the level of culture so that, have three cities that have a status of 'legendary'.
* Selected by the United Nations as 'World Leader'.
Then if it reached the final turn limit (the default year 2050 After AD) no goals above are fulfilled, then the player who has the highest score will be the winner.
Just like a real leader, players will be required to build the nation, armed only with a settler (in-game units that are able to build a city), a player must be able to compete with other nations. Starting from the struggle seumber natural resources, open war, cold war until the negotiation talks. Players are also required to be able to satisfy the people who dipimpinya, if people are not satisfied there will be disorder in one of his town.
In this game every way possible to win the game, you want to do the invasion of all your enemies throughout the game? can!, you want to do a technology war with another nation, that's fine too.
VALUE EDUCATION
Some of the educational value that can be in the can is about how to be a leader. How do we set the start of the use of natural resources, to relations with other leaders. In this game also diajakan how to treat others. Felt at all when we are dealing with our main opponent. Where we should be able to understand what is actually expected our opponents for our purposes are also able to be conveyed. From this game we can also learn about the technologies, the historic buildings to the most visible, are the names of cities from every state and large figures.
Reality Factors
Reality Facts
In reality the fact this game just feels though not many, which start from small things like the names of the characters, historic buildings, as well as existing units. One of them:
* To build a unit of the player must pay a certain gold.
* To be able to use the unit-horse players must have the resources and other horses.
* The name of each nation's capital the same as the name of the original capital (eg, America has a capital of Washington)
* The name of the leader of the figures in accordance with its original name (example: the leader Tokugawa Japan, China Mao Zedong, British Queen Elizabeth)
* Natural resources (resources) function is similar to the real world.
Realities of Cause and result
Like the other strategy games, each step will give players a certain impact on the game. Reality therefore cause and a result is very pronounced in this game. How do we treat our opponents play, then how do we treat people, how do we choose the right technology to learn, how we use our natural resources, all have their respective impact on the players. One of them is:
* Leading opponent will attack any nation if you attack their nation.
* Leading opponent will reject negotiations in the offer if it does not make sense.
* If our relationship with the leaders of both opponents, then they did not hesitate to give gifts.
* If players are too focused on military build then the people who do not like the military will conduct protest (disorder in a city).
* Etc.
Audio-Visual Reality
Visual Reality in this game can be spelled out pretty good. In this game like the Pyramid building, statue liberty, taj mahal, colleseium, water sanitation center, pentagon, then the units such as tanks and helicopters all made as closely as possible with the original. Then form the playing area (folder games) are made similar to the structure of the spherical earth. When again we can see the Mushroom Cloud we arbitrarily if not in this game.
Reality audio in this game is also quite pronounced. How is the sound of explosions hit the city an enemy ICBM. Gunpowder gunshot while attacking enemy units. In addition, the movement of sound units. For example, such as unit-horse, it will sound like the sound of horse's feet Menghujam earth, then no more sound units that cross oceans. Although only in terms of sound effects, but were considered sufficient in spearheading an audio reality.
Random Reality
Some random element was the emergence of the reality of pollution, especially for people who already have advanced technology but do not have good hygiene systems, but it is also how our rivals will make contact with our nation. During our relationship with both rivals, it can happen anytime. In addition to the golden period of a nation that can only happen once in every game, also occur at random.
Physical Reality
The reality of physics in this game can be spelled out quite a bit. Because Cenderungnya more to be done for animation that is similar to the original object. Like a missile shot from a vehicle that launched the rockets, where the movement of the missile shaped like a parabola movement. Another reason may be because this game is designed so that the strategy focused on the gameplay aspects of the reality of physics is less pronounced.
Overall
If you claim to love games of strategy, do not be proud, if you have not tried this great strategy game. Complex gameplay of this game makes a lot of games that can seklai possibilities generated. Enjoy the game and find the sensation of being a leader who will lead the nation into the nation's number one!
Civilization IV Trailer Movie :
Minimum requirement
1.2 GHz Intel Pentium 4 or AMD Athlon processor or equivalent
256 MB RAM (Windows 2000) / 512 MB RAM (Windows XP)
1.7 GB Free
CD-ROM Drive : 4X Speed
DirectX 9.0c-compatible 64 MB video card with Hardware T&L support ( GeForce 2/Radeon 7500 or better)
DirectX 9.0c-compatible sound card
DirectX® version 9.0c (included) or higher
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