Conflict Desert Storm II: Back To Baghdad is well timed with the successor to the original tactical squad-based action game from last fall. The game was originally called Conflict Desert Sabre, but real-life invasion of Iraq a few months ago to give a golden opportunity to work the word Baghdad became the title and take advantage of interest in the world with Operation: Iraqi Freedom.
But this game takes place during the 1991 Gulf War and once again has players who operate both as a U.S. Special Forces or British SAS cooperative. Saddam Hussein did not exist either in the game Conflict Desert Storm, but the sequel offers some technical enhancements to move slightly and new weapons and even more from hardcore tactical squad combat that made the original an underground favorite. Not quite what went wrong in the first game has been improved to make one giant leap over its predecessor, but fans of the series will be pleased with the new mission and a few fresh features.
Your task: to destroy stocks of chemical weapons, experimental models of weapons, tactical missiles and Scud neutralize the last areas of potential danger, expose the territory of Kuwait from the remnants of the elite unit of fighters Republican Army.
The key point in carrying out its tasks - smooth interaction of all team members. Only the strongest and the fittest are able to get away from the chase or to survive under continuous heavy artillery fire and enemy snipers.
Features:
- The real test of courage, endurance and martial arts - Lead the team of saboteurs in the rear of the enemy!
- You are presiding over an elite unit, consisting of four soldiers - Commander, Sniper, Heavy, and Minesweeper.
- 10 missions during the passage of which is necessary to use tactical and strategic skills, as well as the use of camouflage and secretive movement.
- Your soldiers are not only armed to the teeth, but are able to manage a huge variety of armored vehicles.
- Compared with the previous part of the game the opponents are more cunning and dangerous.
- Improved graphics engine and improved sound.
Video Trailer Desert Storm Back To Baghdad :
System requirements:
- Operating system: Microsoft ® Windows ® 98 / 2000 / ME / XP T
Conflict Desert Storm II: Back To Baghdad is well timed with the successor to the original tactical squad-based action game from last fall. The game was originally called Conflict Desert Sabre, but real-life invasion of Iraq a few months ago to give a golden opportunity to work the word Baghdad became the title and take advantage of interest in the world with Operation: Iraqi Freedom.
But this game takes place during the 1991 Gulf War and once again has players who operate both as a U.S. Special Forces or British SAS cooperative. Saddam Hussein did not exist either in the game Conflict Desert Storm, but the sequel offers some technical enhancements to move slightly and new weapons and even more from hardcore tactical squad combat that made the original an underground favorite. Not quite what went wrong in the first game has been improved to make one giant leap over its predecessor, but fans of the series will be pleased with the new mission and a few fresh features.
Your task: to destroy stocks of chemical weapons, experimental models of weapons, tactical missiles and Scud neutralize the last areas of potential danger, expose the territory of Kuwait from the remnants of the elite unit of fighters Republican Army.
The key point in carrying out its tasks - smooth interaction of all team members. Only the strongest and the fittest are able to get away from the chase or to survive under continuous heavy artillery fire and enemy snipers.
Features:
- The real test of courage, endurance and martial arts - Lead the team of saboteurs in the rear of the enemy!
- You are presiding over an elite unit, consisting of four soldiers - Commander, Sniper, Heavy, and Minesweeper.
- 10 missions during the passage of which is necessary to use tactical and strategic skills, as well as the use of camouflage and secretive movement.
- Your soldiers are not only armed to the teeth, but are able to manage a huge variety of armored vehicles.
- Compared with the previous part of the game the opponents are more cunning and dangerous.
- Improved graphics engine and improved sound.
Video Trailer Desert Storm Back To Baghdad :
System requirements:
- Operating system: Microsoft ® Windows ® 98 / 2000 / ME / XP T
Winning Eleven or Pro evolution soccer is the ancestor of International Superstar Soccer (ISS) or known in Japan as the Perfect Eleven. This game was released for the SNES console system in 1994. Before the era of the KONAMI also have a game that might be called the basic concepts of ISS Konami Hyper Soccer. No official statement has been found that the serial Konami Hyper Soccer is the forerunner of the ISS so that we can only mention these titles without directly linking to the history of Winning Eleven.
When the ISS launched to the market this game has some advantages over its competitors when it is striker, Kick Off and FIFA. Even consumers recognize that this series has a regulatory system better operands causing this game has a complicated way to break the opponent's goal when compared to games like FIFA or at the time.
A year later the ISS Deluxe was released to the market, in Japan the game is known as the Fighting Eleven. Many of the differences found in the Deluxe version which we can refer to below.
The addition of commentators that still sounds both simple and short. Commentator voice is often so late that sometimes the sound does not fit with the scenes that exist in a game.
Tips And Trick How To Play Winning Eleven 07 International
Here are a few tricks from me, hopefully useful for who likes to play WE, worth a try!
- Tips and Tricks WE, How SetPiece The Good:
* Kick very hard (from afar): Press the + swath of up to about half, then followed by a triangular punch, hold.
* Kick a little harder, Curved (from a distance): Click on the + plots, half of exaggerating a little, trus push the curved triangle + direction.
* Kicking weak, curved (close range): Click on the + plot, subtract half slightly, push the O same direction continues to soar.
* So in conclusion if you kick the ball when you hit bottom, then the ball's speed will slow, if followed by the triangle will be hard, otherwise if O kick, the ball's speed will be slow.
- Tips and Tricks WE, Tips Putting Players:
* Striker the right leg, should be placed on the left, if the striker left foot, then it should be placed on the right, to further expand the target penendangan and also affects the accuracy of the kick and the direction of the curve ball.
* Laying the midfielder should have a high passing accuracy and if possible a hard worker,
* Do not put a midfielder who all type of attack, because it can make the midfield becomes unbalanced.
- Tips and Tricks WE, How One-on-one with the Keeper:
* Menchip ball, with a plot can be followed by L1, or L2 and plot, select the reply good living, and to be menchip ball well & properly, it takes practice many times.
* To make the kick more directional accuracy, after pressing the plot is better followed by R2, so that the ball slightly curved towards the goal, so it will certainly be more focused.
* Guaranteed, the opponent will be stunned goalkeeper.
- Tips and Tricks WE, How to Do the Middle Shooting (Kicking Distance):
In my view, long-range shot of the most effective is the squeeze box as much as 2x or more (just do not most). Try to push the first row as quickly as possible, as little as possible, so that the ball does not float, then push the patch again to about half. After that, hold triangle, and the ball's speed will be very hard. If this is successful and purposeful, the ball will be slightly curved due to be kicked by the foot of the inside of the player. But the drawbacks of long-distance kick kick accuracy is reduced.
- If you want good and proficient WE, playing the master is something that is mandatory, because by playing the master, it is really practicing our technique, unlike in the cup, let alone exhebition
Tips and Tricks WE: How to Do the Movement Against Deceptive and Past Players:
- When you're carrying the ball, press R2 many times, after which the motion / dribel your players will become more accurate if we want to avoid, could also be movement of the foot as if to protect the ball due to movement of the feet will surround the ball. Try touching or just before your opponent will steal the ball from your players, you immediately press the button the other way while the right punch R2, then gocekan your players will be more accurate than if we are not pressing R2. R2 button is provided for ease of doing special movements so that the movement of players we will look more lively.
- Suppose you're a winger dribble the ball, then in front of opposing players adan. If this happens, you do not shy away towards the edge of the field and then crossing. My suggestion when the opponent is in front of the player, unplug the front directional keys then press R2 + direction to go straight to the heart of the opponent's defense, I think this is more effective than the crossing.
- Deceiving the opponent 1: If the player you are facing forward, backward press R2 +.
- Deceiving the opponent 2: When a player you are facing forward, press the up / down twice That made a fad hell wrote
Tips and Tricks, How to Do Crossing the Right: - For crossing horizontally from the side, press O as much as possible quickly.
- For crossing a little bounce from the front sampingke opponent's goal, press O 2x.
- For crossing away from the side, press O 1x
Tips and Tricks, How to dismiss a player all of a sudden:
- Method 1: when the player you're carrying the ball, release the button directions, but while still pressing R1.
- Method 2: off all the buttons and just press R2, your player will stop suddenly and then when you stop the player so the opposing player may be surprised, and you will be more room to move freely
Well it's trick - trick, now ya WE Playing Tips from me:
Tips2 winning eleven play PS 2 / PC:
- If you select a defender, try a height above 180 cm. This is to prevent goals from corner / corner and also anticipate the ball stomach. To note also that the header and jumping ability of players, as well as support in the player's ability to reach the ball the ball over.
- Ideally I'd suggest there are two strikers in front, one a high berteknik (Ibra, Dinho, Henry) and the type of adventurer / explorers, one more to good accuracy (Nistelrooy, Crespo, Toni).
I often use a combination like this because the second striker striker has become rigid and monotonous movements, which one actively looking for the ball and open space, another one is a true type resolver that is ready to receive the ball or ball-ball mature vomit result of the opponent's goalkeeper.
Avoid using the four strikers because in addition to the waste and make the midfield and the back became loose, but also ineffective because it would be difficult to make a breakthrough because of the large target man up front.
- Place a min. A defensive midfielder with high passing accuracy, do not place all the type of attacking midfielder, as it can make the midfield mastery to be less stable and less balanced. This is caused because when all is attacking midfield player then it is highly possible the dangerous counterattack. And also attacking midfielder type are usually very fond of all to be in the front row, so that your players will accumulate in the front row, and nothing prevents the event of losing the ball.
- To make your players to kick harder, after the press box / hide and press triangle, hold. (According to my experience when playing We, pressing triangle to make a kick terasanya become harder, if you say the same, then this tip is true)
- Sometimes when receiving a kick our goalie did not react at all (blank), to minimize the things they will be, when it will kick your opponent press L1 and triangle to slightly advancing goalkeeper and react.
- When facing a corner, you are obliged to put the defender who is active (by us) and try to height above 183 cm.
Slightly improved graphics and AI.
Substitution or replacement players would be clarified so that it is now possible to see the type of player we choose. Does the type of striker, midfielder or otherwise.
Wearing a strategy led to the name of these strategies appear in the game screen. Free kick or a corner, now do not need to wait a few seconds until the camera around the player and it is now possible to regulate the movement of the camera rotation. The time is now having a circular indicator which is always reduced during the tournament. Now we can tackle on goalkeeper when the ball is in a state out of play, the act is sometimes red card. Controlling the ball is now more clear.
All of the above list is based on updates from the ISS Deluxe SNES version. Not long after ISS Deluxe SEGA Megadrive version was released to the market. This is the first game to support the ISS series of eight players at once. There are more than 30 teams who competed in the world in this game and there are several players who made have characteristics such as world class players, for example, Valderrama, Baggio, Ravanelli or Petkov. However, because Konami does not have a license real footballers, the players are forced to use false names to avoid lawsuits.
The next era, the ISS moves to PSone and renamed the Goal Storm. Serial Goal Storm or commonly called Winning Eleven 96 in Japan released adjacent to the ISS Deluxe and just got a little improvement so that the serial ISS Deluxe was more popular.
Not long after ISS 64 is produced for the Nintendo 64. This game is a 3D graphics upgrades for ISS Deluxe on the SNES once, Australia is the first country to get a western version of the ISS 64. PSone version of the game is referred to as ISS Pro and is the first production of KCET, the quality of this version is very poor and can not be compared to that of the Nintendo 64.
In 1998, ISS 98 released into the Nintendo 64, this game has a lot of changes compared prekuelnya. The bugs that exist in the ISS 64 is removed, this causes the course of the game becomes more balanced and fun. Thanks to the services of ISS 98, ISS product line is increasingly recognized community and has its own fans. PSone games on the version which is a twin of the ISS 98 ISS Pro 98 is named. This game is made by KCET, so a bit different from the ISS made by KCEO 98 for Nintendo 64 console. ISS Pro 98 experienced a remarkable evolution over the ISS Pro before, but still can not be compared with the existing ISS 98 on Nintendo 64. Just additional information, KCET is headquartered in Tokyo, Japan while it KCEO based in Osaka Japan.
Winning Eleven 3 re-released to the market in May 1998 and in December the same year Winning Eleven 3 experienced an upgrade to Final Version Winning Eleven 3. Habits of Winning Eleven update to final version or the other then every so often done by Konami, this is done by doing a little tweak or update the list of players.
In 2000, PSone acquire ISS Pro Evolution Soccer 2000 which is the translated version of Winning Eleven 4. At this time Nintendo's dominance began to subside and displaced by SONY, so Nintendo 64 get ISS 2000 which is a change of name of the game Perfect Striker 2.
Not long after the era ended and replaced PSone PS2. In November of 2000, another Australian state to obtain the first ISS western version of an update of the Winning Eleven 5. Up to this point KONAMI brand still has two soccer games that have a very different style of game. The second brand is manufactured by KCEO ISS and PES / Winning Eleven, produced by KCET. When the mirror of reality, many people who agree that PES / WE took over the baton glory ISS. ISS game itself was still produced until 2003 in which the game was released for the GameCube ISS 3, PS2 and PC. ISS product line must end tragically when we reach this point, but once the ISS is always being compared to Winning Eleven that in fact at first not very successful in the market.
In April 2002, Winning Eleven 6 arrived in the Japanese market, the European version of this game named Pro Evolution Soccer 2 and comes just six months after the WE appeared in Japan. In this period helped Nintendo's GameCube console sprayed one of the titles Winning Eleven 6, Winning Eleven is adorned with the Final Version. One year later Winning Eleven 6 re-released to the market this is in accordance with the tradition of KONAMI who always perform minor tweaks or updates on serial WE / PES theirs.
In fact in 2002 many products that use brand KONAMI "Winning Eleven". Winning Eleven appear on the handheld for the first time in the same month with WE 6 and platform used is the GBA since that time has not issued SONY PSP handheld. In addition to the portable version Winning Eleven had colonized the arcade machine with the title "Winning Eleven Arcade Game Style", this continues until their final arcade series' Winning Eleven 2006 Arcade Championship "which was released in December 2006.
In October 2003, Winning Eleven 7 again thrown into the market and three months later PES 3 appeared on the market. In the international version of Winning Eleven 7, provided Adidas Premium Package which is a limited edition of Winning Eleven 7. At this point for the first time Winning Eleven series appeared on the PC with the name "World Soccer Winning Eleven 7 International", this continues until now.
Not long after the era ended and replaced PSone PS2. In November of 2000, another Australian state to obtain the first ISS western version of an update of the Winning Eleven 5. Up to this point KONAMI brand still has two soccer games that have a very different style of game. The second brand is manufactured by KCEO ISS and PES / Winning Eleven, produced by KCET. When the mirror of reality, many people who agree that PES / WE took over the baton glory ISS. ISS game itself was still produced until 2003 in which the game was released for the GameCube ISS 3, PS2 and PC. ISS product line must end tragically when we reach this point, but once the ISS is always being compared to Winning Eleven that in fact at first not very successful in the market.
In April 2002, Winning Eleven 6 arrived in the Japanese market, the European version of this game named Pro Evolution Soccer 2 and comes just six months after the WE appeared in Japan. In this period helped Nintendo's GameCube console sprayed one of the titles Winning Eleven 6, Winning Eleven is adorned with the Final Version. One year later Winning Eleven 6 re-released to the market this is in accordance with the tradition of KONAMI who always perform minor tweaks or updates on serial WE / PES theirs.
In fact in 2002 many products that use brand KONAMI "Winning Eleven". Winning Eleven appear on the handheld for the first time in the same month with WE 6 and platform used is the GBA since that time has not issued SONY PSP handheld. In addition to the portable version Winning Eleven had colonized the arcade machine with the title "Winning Eleven Arcade Game Style", this continues until their final arcade series' Winning Eleven 2006 Arcade Championship "which was released in December 2006.
WE / PES arcade version:
In October 2003, Winning Eleven 7 again thrown into the market and three months later PES 3 appeared on the market. In the international version of Winning Eleven 7, provided Adidas Premium Package which is a limited edition of Winning Eleven 7. At this point for the first time Winning Eleven series appeared on the PC with the name "World Soccer Winning Eleven 7 International", this continues until now.
In 2004 as Winning Eleven regular updates again obtained under the name Winning Eleven 8 and PES appear again every few months later. Wait, there's a pretty special feature on Winning Eleven 8 International is circulating in Japan. Feature name is "Winning Eleven 8 Liveware Evolution", by proficiency level features we can make the game via online. This feature is only available in Japan and become a means of testing the ability of the PS2 console online. PES 5 appeared in 2005 and has brought this feature, unfortunately many people do not know or can not use the online features, especially in Indonesia are in fact using the PES 5/WE pirated version 8 or 9. Online features are also available on all versions of PES or WE are on the Xbox, PC and PS2 of course. Winning Eleven is back competing in the handheld with the WE 9/PES 5 in the PSP, this version had a very severe decline in quality because of the limited media used by the PSP UMD. As information the PSP version of the WE sometimes gets subtitled "Ubiquitous Evolution" which means that evolution is present everywhere.
10/2007 WE or PES 6 is the first series that comes in next-gen consoles, or more precisely on Microsoft's console called the Xbox 360. Unfortunately the WE first debut on next-gen console did not work so well, as new KONAMI dabbled in console capabilities. The result WE 10 or better known as X WE feel less lost and reap the scathing criticism. For owners of Xbox 360 in ground water of this moment is not wasted just like that, bad as any X WE remained for some people, the series is worth a try to feel the muscles Winning Eleven wearing a next-gen consoles. There is an interesting info on the PC version of Winning Eleven 10. Compared KONAMI speculate using X WE engine used by the Xbox 360, Konami would rather release a PS2 version of Winning Eleven 10 to the PC. Konami certainly do polish here and there to boost display on a PC Winning Eleven 10. Release of PES6 or WE10 adjacent to the release of Winning Eleven DS. Konami once again fell in the handheld market, but this time lacking the advantages offered by NDS wear so this game is pretty muddy on the market.
Winning Eleven 2008 Winning Eleven is present in a variety of platforms. To be honest for those who are not maniacs ball, the series feels a bit stale and minimal updates. On the PS3 version of this game is only capable of running at 30fps range, this is quite annoying fans in the PS3 Winning Eleven. For PES 2008 version, this problem has been eliminated and PS3 get a better version of WE 2008.
Winning Eleven 2009 is already present in November last year was quite a few changes this time, the players on the field is not visible like a stiff robot army when it receives collision effects from other players. Some movements are added to enhance gameplay, the game still feels faster tempo than the classic Winning Eleven series. Ball movement experienced a total change, in the rain or bad weather slowed larinnya ball like a pretty visible visually, besides the players running speed when it rains much less than the previous series.
Arise a question between the editorial, what difference WE or PES series, and what if we Align the two games are adjacent. Well, actually pretty easy question to answer. Maybe if the ISS was still there maybe we will need an extra research to make sure the second series was made by KCET. PES is actually the European version of WE, but the differences are sometimes carried not just a different language. Sometimes there is little change in gameplay or system that is included. In addition, of course, there are some new updates concerning the list of players or players license.
Although Winning Eleven 2009 is launched, Shingo Takatsuka was not convinced with Konami's WE engine capability, even when TGS 2008 took place without shame Shingo commented EA will use the engine's (FIFA), if permitted by Konami. According to him the use FIFA engine for the WE series is the best option, considering the engine is able to generate graphics on the WE and has a smoother animation than his own engine.
Gameplay Winning eleven 07 Video :
MINIMUM SYSTEM REQUIREMENTS:
Windows 2000/XP
Intel Pentium III 800MHz or equivalent processor (Athlon/Duron/Celeron)
256 MB RAM
DVD-ROM Drive
NVIDIA GeForce 3 or ATI Radeon 8500 video card
DirectX 8.1 compatible sound card
DirectX 9.0c or higher
1.5GB free hard disk space
To Download This Games Click Below :
http://www.mediafire.com/#p3k34msr9rrsb
Password Rar : www.freegamestube.blogspot.com
Use Hj Split To Join The Part File (Include in The download folder)
Copy Link and Paste To the new bar In Your Browser.
Winning Eleven or Pro evolution soccer is the ancestor of International Superstar Soccer (ISS) or known in Japan as the Perfect Eleven. This game was released for the SNES console system in 1994. Before the era of the KONAMI also have a game that might be called the basic concepts of ISS Konami Hyper Soccer. No official statement has been found that the serial Konami Hyper Soccer is the forerunner of the ISS so that we can only mention these titles without directly linking to the history of Winning Eleven.
When the ISS launched to the market this game has some advantages over its competitors when it is striker, Kick Off and FIFA. Even consumers recognize that this series has a regulatory system better operands causing this game has a complicated way to break the opponent's goal when compared to games like FIFA or at the time.
A year later the ISS Deluxe was released to the market, in Japan the game is known as the Fighting Eleven. Many of the differences found in the Deluxe version which we can refer to below.
The addition of commentators that still sounds both simple and short. Commentator voice is often so late that sometimes the sound does not fit with the scenes that exist in a game.
Tips And Trick How To Play Winning Eleven 07 International
Here are a few tricks from me, hopefully useful for who likes to play WE, worth a try!
- Tips and Tricks WE, How SetPiece The Good:
* Kick very hard (from afar): Press the + swath of up to about half, then followed by a triangular punch, hold.
* Kick a little harder, Curved (from a distance): Click on the + plots, half of exaggerating a little, trus push the curved triangle + direction.
* Kicking weak, curved (close range): Click on the + plot, subtract half slightly, push the O same direction continues to soar.
* So in conclusion if you kick the ball when you hit bottom, then the ball's speed will slow, if followed by the triangle will be hard, otherwise if O kick, the ball's speed will be slow.
- Tips and Tricks WE, Tips Putting Players:
* Striker the right leg, should be placed on the left, if the striker left foot, then it should be placed on the right, to further expand the target penendangan and also affects the accuracy of the kick and the direction of the curve ball.
* Laying the midfielder should have a high passing accuracy and if possible a hard worker,
* Do not put a midfielder who all type of attack, because it can make the midfield becomes unbalanced.
- Tips and Tricks WE, How One-on-one with the Keeper:
* Menchip ball, with a plot can be followed by L1, or L2 and plot, select the reply good living, and to be menchip ball well & properly, it takes practice many times.
* To make the kick more directional accuracy, after pressing the plot is better followed by R2, so that the ball slightly curved towards the goal, so it will certainly be more focused.
* Guaranteed, the opponent will be stunned goalkeeper.
- Tips and Tricks WE, How to Do the Middle Shooting (Kicking Distance):
In my view, long-range shot of the most effective is the squeeze box as much as 2x or more (just do not most). Try to push the first row as quickly as possible, as little as possible, so that the ball does not float, then push the patch again to about half. After that, hold triangle, and the ball's speed will be very hard. If this is successful and purposeful, the ball will be slightly curved due to be kicked by the foot of the inside of the player. But the drawbacks of long-distance kick kick accuracy is reduced.
- If you want good and proficient WE, playing the master is something that is mandatory, because by playing the master, it is really practicing our technique, unlike in the cup, let alone exhebition
Tips and Tricks WE: How to Do the Movement Against Deceptive and Past Players:
- When you're carrying the ball, press R2 many times, after which the motion / dribel your players will become more accurate if we want to avoid, could also be movement of the foot as if to protect the ball due to movement of the feet will surround the ball. Try touching or just before your opponent will steal the ball from your players, you immediately press the button the other way while the right punch R2, then gocekan your players will be more accurate than if we are not pressing R2. R2 button is provided for ease of doing special movements so that the movement of players we will look more lively.
- Suppose you're a winger dribble the ball, then in front of opposing players adan. If this happens, you do not shy away towards the edge of the field and then crossing. My suggestion when the opponent is in front of the player, unplug the front directional keys then press R2 + direction to go straight to the heart of the opponent's defense, I think this is more effective than the crossing.
- Deceiving the opponent 1: If the player you are facing forward, backward press R2 +.
- Deceiving the opponent 2: When a player you are facing forward, press the up / down twice That made a fad hell wrote
Tips and Tricks, How to Do Crossing the Right: - For crossing horizontally from the side, press O as much as possible quickly.
- For crossing a little bounce from the front sampingke opponent's goal, press O 2x.
- For crossing away from the side, press O 1x
Tips and Tricks, How to dismiss a player all of a sudden:
- Method 1: when the player you're carrying the ball, release the button directions, but while still pressing R1.
- Method 2: off all the buttons and just press R2, your player will stop suddenly and then when you stop the player so the opposing player may be surprised, and you will be more room to move freely
Well it's trick - trick, now ya WE Playing Tips from me:
Tips2 winning eleven play PS 2 / PC:
- If you select a defender, try a height above 180 cm. This is to prevent goals from corner / corner and also anticipate the ball stomach. To note also that the header and jumping ability of players, as well as support in the player's ability to reach the ball the ball over.
- Ideally I'd suggest there are two strikers in front, one a high berteknik (Ibra, Dinho, Henry) and the type of adventurer / explorers, one more to good accuracy (Nistelrooy, Crespo, Toni).
I often use a combination like this because the second striker striker has become rigid and monotonous movements, which one actively looking for the ball and open space, another one is a true type resolver that is ready to receive the ball or ball-ball mature vomit result of the opponent's goalkeeper.
Avoid using the four strikers because in addition to the waste and make the midfield and the back became loose, but also ineffective because it would be difficult to make a breakthrough because of the large target man up front.
- Place a min. A defensive midfielder with high passing accuracy, do not place all the type of attacking midfielder, as it can make the midfield mastery to be less stable and less balanced. This is caused because when all is attacking midfield player then it is highly possible the dangerous counterattack. And also attacking midfielder type are usually very fond of all to be in the front row, so that your players will accumulate in the front row, and nothing prevents the event of losing the ball.
- To make your players to kick harder, after the press box / hide and press triangle, hold. (According to my experience when playing We, pressing triangle to make a kick terasanya become harder, if you say the same, then this tip is true)
- Sometimes when receiving a kick our goalie did not react at all (blank), to minimize the things they will be, when it will kick your opponent press L1 and triangle to slightly advancing goalkeeper and react.
- When facing a corner, you are obliged to put the defender who is active (by us) and try to height above 183 cm.
Slightly improved graphics and AI.
Substitution or replacement players would be clarified so that it is now possible to see the type of player we choose. Does the type of striker, midfielder or otherwise.
Wearing a strategy led to the name of these strategies appear in the game screen. Free kick or a corner, now do not need to wait a few seconds until the camera around the player and it is now possible to regulate the movement of the camera rotation. The time is now having a circular indicator which is always reduced during the tournament. Now we can tackle on goalkeeper when the ball is in a state out of play, the act is sometimes red card. Controlling the ball is now more clear.
All of the above list is based on updates from the ISS Deluxe SNES version. Not long after ISS Deluxe SEGA Megadrive version was released to the market. This is the first game to support the ISS series of eight players at once. There are more than 30 teams who competed in the world in this game and there are several players who made have characteristics such as world class players, for example, Valderrama, Baggio, Ravanelli or Petkov. However, because Konami does not have a license real footballers, the players are forced to use false names to avoid lawsuits.
The next era, the ISS moves to PSone and renamed the Goal Storm. Serial Goal Storm or commonly called Winning Eleven 96 in Japan released adjacent to the ISS Deluxe and just got a little improvement so that the serial ISS Deluxe was more popular.
Not long after ISS 64 is produced for the Nintendo 64. This game is a 3D graphics upgrades for ISS Deluxe on the SNES once, Australia is the first country to get a western version of the ISS 64. PSone version of the game is referred to as ISS Pro and is the first production of KCET, the quality of this version is very poor and can not be compared to that of the Nintendo 64.
In 1998, ISS 98 released into the Nintendo 64, this game has a lot of changes compared prekuelnya. The bugs that exist in the ISS 64 is removed, this causes the course of the game becomes more balanced and fun. Thanks to the services of ISS 98, ISS product line is increasingly recognized community and has its own fans. PSone games on the version which is a twin of the ISS 98 ISS Pro 98 is named. This game is made by KCET, so a bit different from the ISS made by KCEO 98 for Nintendo 64 console. ISS Pro 98 experienced a remarkable evolution over the ISS Pro before, but still can not be compared with the existing ISS 98 on Nintendo 64. Just additional information, KCET is headquartered in Tokyo, Japan while it KCEO based in Osaka Japan.
Winning Eleven 3 re-released to the market in May 1998 and in December the same year Winning Eleven 3 experienced an upgrade to Final Version Winning Eleven 3. Habits of Winning Eleven update to final version or the other then every so often done by Konami, this is done by doing a little tweak or update the list of players.
In 2000, PSone acquire ISS Pro Evolution Soccer 2000 which is the translated version of Winning Eleven 4. At this time Nintendo's dominance began to subside and displaced by SONY, so Nintendo 64 get ISS 2000 which is a change of name of the game Perfect Striker 2.
Not long after the era ended and replaced PSone PS2. In November of 2000, another Australian state to obtain the first ISS western version of an update of the Winning Eleven 5. Up to this point KONAMI brand still has two soccer games that have a very different style of game. The second brand is manufactured by KCEO ISS and PES / Winning Eleven, produced by KCET. When the mirror of reality, many people who agree that PES / WE took over the baton glory ISS. ISS game itself was still produced until 2003 in which the game was released for the GameCube ISS 3, PS2 and PC. ISS product line must end tragically when we reach this point, but once the ISS is always being compared to Winning Eleven that in fact at first not very successful in the market.
In April 2002, Winning Eleven 6 arrived in the Japanese market, the European version of this game named Pro Evolution Soccer 2 and comes just six months after the WE appeared in Japan. In this period helped Nintendo's GameCube console sprayed one of the titles Winning Eleven 6, Winning Eleven is adorned with the Final Version. One year later Winning Eleven 6 re-released to the market this is in accordance with the tradition of KONAMI who always perform minor tweaks or updates on serial WE / PES theirs.
In fact in 2002 many products that use brand KONAMI "Winning Eleven". Winning Eleven appear on the handheld for the first time in the same month with WE 6 and platform used is the GBA since that time has not issued SONY PSP handheld. In addition to the portable version Winning Eleven had colonized the arcade machine with the title "Winning Eleven Arcade Game Style", this continues until their final arcade series' Winning Eleven 2006 Arcade Championship "which was released in December 2006.
In October 2003, Winning Eleven 7 again thrown into the market and three months later PES 3 appeared on the market. In the international version of Winning Eleven 7, provided Adidas Premium Package which is a limited edition of Winning Eleven 7. At this point for the first time Winning Eleven series appeared on the PC with the name "World Soccer Winning Eleven 7 International", this continues until now.
Not long after the era ended and replaced PSone PS2. In November of 2000, another Australian state to obtain the first ISS western version of an update of the Winning Eleven 5. Up to this point KONAMI brand still has two soccer games that have a very different style of game. The second brand is manufactured by KCEO ISS and PES / Winning Eleven, produced by KCET. When the mirror of reality, many people who agree that PES / WE took over the baton glory ISS. ISS game itself was still produced until 2003 in which the game was released for the GameCube ISS 3, PS2 and PC. ISS product line must end tragically when we reach this point, but once the ISS is always being compared to Winning Eleven that in fact at first not very successful in the market.
In April 2002, Winning Eleven 6 arrived in the Japanese market, the European version of this game named Pro Evolution Soccer 2 and comes just six months after the WE appeared in Japan. In this period helped Nintendo's GameCube console sprayed one of the titles Winning Eleven 6, Winning Eleven is adorned with the Final Version. One year later Winning Eleven 6 re-released to the market this is in accordance with the tradition of KONAMI who always perform minor tweaks or updates on serial WE / PES theirs.
In fact in 2002 many products that use brand KONAMI "Winning Eleven". Winning Eleven appear on the handheld for the first time in the same month with WE 6 and platform used is the GBA since that time has not issued SONY PSP handheld. In addition to the portable version Winning Eleven had colonized the arcade machine with the title "Winning Eleven Arcade Game Style", this continues until their final arcade series' Winning Eleven 2006 Arcade Championship "which was released in December 2006.
WE / PES arcade version:
In October 2003, Winning Eleven 7 again thrown into the market and three months later PES 3 appeared on the market. In the international version of Winning Eleven 7, provided Adidas Premium Package which is a limited edition of Winning Eleven 7. At this point for the first time Winning Eleven series appeared on the PC with the name "World Soccer Winning Eleven 7 International", this continues until now.
In 2004 as Winning Eleven regular updates again obtained under the name Winning Eleven 8 and PES appear again every few months later. Wait, there's a pretty special feature on Winning Eleven 8 International is circulating in Japan. Feature name is "Winning Eleven 8 Liveware Evolution", by proficiency level features we can make the game via online. This feature is only available in Japan and become a means of testing the ability of the PS2 console online. PES 5 appeared in 2005 and has brought this feature, unfortunately many people do not know or can not use the online features, especially in Indonesia are in fact using the PES 5/WE pirated version 8 or 9. Online features are also available on all versions of PES or WE are on the Xbox, PC and PS2 of course. Winning Eleven is back competing in the handheld with the WE 9/PES 5 in the PSP, this version had a very severe decline in quality because of the limited media used by the PSP UMD. As information the PSP version of the WE sometimes gets subtitled "Ubiquitous Evolution" which means that evolution is present everywhere.
10/2007 WE or PES 6 is the first series that comes in next-gen consoles, or more precisely on Microsoft's console called the Xbox 360. Unfortunately the WE first debut on next-gen console did not work so well, as new KONAMI dabbled in console capabilities. The result WE 10 or better known as X WE feel less lost and reap the scathing criticism. For owners of Xbox 360 in ground water of this moment is not wasted just like that, bad as any X WE remained for some people, the series is worth a try to feel the muscles Winning Eleven wearing a next-gen consoles. There is an interesting info on the PC version of Winning Eleven 10. Compared KONAMI speculate using X WE engine used by the Xbox 360, Konami would rather release a PS2 version of Winning Eleven 10 to the PC. Konami certainly do polish here and there to boost display on a PC Winning Eleven 10. Release of PES6 or WE10 adjacent to the release of Winning Eleven DS. Konami once again fell in the handheld market, but this time lacking the advantages offered by NDS wear so this game is pretty muddy on the market.
Winning Eleven 2008 Winning Eleven is present in a variety of platforms. To be honest for those who are not maniacs ball, the series feels a bit stale and minimal updates. On the PS3 version of this game is only capable of running at 30fps range, this is quite annoying fans in the PS3 Winning Eleven. For PES 2008 version, this problem has been eliminated and PS3 get a better version of WE 2008.
Winning Eleven 2009 is already present in November last year was quite a few changes this time, the players on the field is not visible like a stiff robot army when it receives collision effects from other players. Some movements are added to enhance gameplay, the game still feels faster tempo than the classic Winning Eleven series. Ball movement experienced a total change, in the rain or bad weather slowed larinnya ball like a pretty visible visually, besides the players running speed when it rains much less than the previous series.
Arise a question between the editorial, what difference WE or PES series, and what if we Align the two games are adjacent. Well, actually pretty easy question to answer. Maybe if the ISS was still there maybe we will need an extra research to make sure the second series was made by KCET. PES is actually the European version of WE, but the differences are sometimes carried not just a different language. Sometimes there is little change in gameplay or system that is included. In addition, of course, there are some new updates concerning the list of players or players license.
Although Winning Eleven 2009 is launched, Shingo Takatsuka was not convinced with Konami's WE engine capability, even when TGS 2008 took place without shame Shingo commented EA will use the engine's (FIFA), if permitted by Konami. According to him the use FIFA engine for the WE series is the best option, considering the engine is able to generate graphics on the WE and has a smoother animation than his own engine.
Gameplay Winning eleven 07 Video :
MINIMUM SYSTEM REQUIREMENTS:
Windows 2000/XP
Intel Pentium III 800MHz or equivalent processor (Athlon/Duron/Celeron)
256 MB RAM
DVD-ROM Drive
NVIDIA GeForce 3 or ATI Radeon 8500 video card
DirectX 8.1 compatible sound card
DirectX 9.0c or higher
1.5GB free hard disk space
To Download This Games Click Below :
http://www.mediafire.com/#p3k34msr9rrsb
Password Rar : www.freegamestube.blogspot.com
Use Hj Split To Join The Part File (Include in The download folder)
Copy Link and Paste To the new bar In Your Browser.
We hope you had a great Thanksgiving Holiday. Today we are sharing with you more fun counting videos. We are finding out that The "How Many Do You See" videos are a lot of fun. Your child will enjoy interacting and watching the animals move on the screen as the learn valuable counting skills.
Listed above and below are more popular ones. These videos are becoming popular because the videos have challenging activities for your child to play. Once again, you will here my voice assist in counting many of the animated pictures.
Most of these videos are counting animals from 10 to 20. These videos are fun tutorials that will help your child practice counting. We hope you and your child enjoy all of the videos below.
Stay tuned for next week. We will be sharing more fun counting tutorials (Part 3), which will review the numbers 20 - 30. Take care.
Yesterday we posted about the game zuma deluxe full version now we will talk about the free games download spongebob squarepants -SpongeBob SquarePants is an animated series on Nickelodeon's most popular. At the beginning of this cartoon series aired in 1999 in the United States and created by Stephen Hillenburg, a marine biologist and animator, and published by his company, United Plankton Pictures Inc..
SpongeBob SquarePants is a sponge who lives in a pineapple house in the sea in the town of Bikini Bottom, Squidward Tentacles when neighbours is an octopus who lives in the house moai. SpongeBob the other neighbors and best friends, Patrick Star a pink starfish, living under a rock. Squidward's house is located between SpongeBob and Patrick's house, and this is troubling Squidward.
SpongeBob and his friends lived in the town of Bikini Bottom in the Pacific Ocean. Bikini Bottom look as a regular city with a downtown, suburbs, coastal areas, airports, sea flowers and theme parks themselves. Stephen Hillenburg said that Bikini Bottom've cooked up more or less based on the city of Seattle, Washington.
SpongeBob is a pet sea snail named Gary, whose "meow" like a cat. Although not widely spoken (except in a few episodes), other characters, seems able to understand. In addition, marine worms and bark like a dog chained. Jellyfish likened to bees; sound rumor, can sting (but looks like an electric shock), and produce a "jelly" is delicious, making fun of the name "jellyfish" while comparing jelly with honey bees. Fish act as citizens of the city but not used as an important figure.
SpongeBob SquarePants is the absorbent, yellow, and perforated it, working as a cook at the Krusty Krab, a fast food restaurant, where Squidward also works as a cashier. Krusty Krab owned by Eugene H. Krabs (Mr. Krabs).
Sheldon J. Krabs Plankton are the sworn enemies who have a fast food restaurant called the Chum Bucket low level which is located opposite the Krusty Krab. Chum Bucket as if nothing ever visited a customer, and Plankton take the most time to design the equipment to steal the Krabby Patty burger recipe belongs to Mr.. Krabs. Plankton only managed to steal the recipe in The SpongeBob SquarePants Movie; formula was never disclosed to the audience. Plankton computer wife, Karen, sometimes helped him in his evil design, or quarrel with him.
One more friend of SpongeBob is Sandy Cheeks, a squirrel who comes from Texas and live in an anti-air dome in Bikini Bottom. He was ushered into the lake by her masters in the form of a chimpanzee. When outside the dome, he's dressed like astronauts.
Population of Bikini Bottom drive boats like cars. SpongeBob is still studying in school very often driving after failing a test drive (there are 2 versions of this failure, which is 58 times (according to the episode "Drive to Tears") and 1,000,006 times (according to the episode "Mrs.Puff, you Fired") ). Each movement produces bubbles to remind the audience that this story berlatarkan ocean. However, there are rounds in which there is a layer of water that berasingan than sea water (such as the beach) and the fire can be lit in the ocean.
Spongebob Squarepants
The main character SpongeBob is a yellow sea sponge who lives with his pet, Gary, a sea slug that behaves as a cat.
Spongebob lives next door to his friend Patrick, a starfish, and neighbors are always hostile to Squidward, an octopus who does not like socializing, have the properties of a grouch, and the hobby of playing the clarinet. Humor-humor in the story of this series comes from the daily behavior Spongebob innocent, optimistic, always cheerful, and have a good prejudice against anyone.
Sometimes this behavior is disastrous, utilized, or a misunderstanding when combined with the properties of other creatures living in Bikini Bottom.
SpongeBob SquarePants - the main character in this cartoon-shaped yellow sponge. Spongebob lives in a pineapple-shaped house in the sea. He also maintains a snail named Gary. Is a cook at the Krusty Krab Krabby Patty is famous for its food.
Squidward Tentacles - an octopus who lives in the Easter Island heads. Really hate to Spongebob and Patrick who like to bother him. He has a rival who is also an octopus named Squilliam Fancyson. Cashier at the Krusty Krab is a lazy, very fond of dancing, and had moved home because his house was destroyed Spongebob and Patrick in one episode.
Patrick Star - SpongeBob's familiar star-shaped sea. Patrick lives under a rock. Patrick is the most stupid people in Bikini Bottom.
Eugene H. Krabs (Mr. Krabs) - Krusty Krab restaurant owner who only think about money (he is said to be very greedy and stingy). Spongebob and Squidward work to him.
Sandy Cheeks (Sandy the Squirrel) - a squirrel that lives in the sea. Sandy loves karate, is said to like to drink a very spicy sauce and also the actions of "stunt". Sandy's real name is Sandra "Sandy" Cheeks. He lives in a dome of water that have anti-big tree.
Gary - A Spongebob's pet snail. Sounds like a cat and a snail wise. Squidward does not like.
Sheldon J. Plankton - owner of Chum Bucket restaurant. Very obsessed with the Krabby Patty so that could steal the recipe (but never won).
Larry Lobster - a lobster is very strong. Often times it can be seen at Goo Lagoon.
Pearl Krabs - a whale of a child Mr. Krabs. Loved the entertainment and 16-year-old in the episode "Whale of a Bhirtday".
Mermaid Man - is one of a super hero (old) in Bikini Bottom.
Barnacle Boy - Friends Mermaidman and less like Spongebob (and also contain adequate gelarannya a "boy", but old enough like Mermaidman).
Dirty Bubble - partner of Man Ray. Is the enemy of Mermaid Man and Barnacle Boy. Air bubbles form like colored chocolate.
Man Ray - It is the greatest enemy of Mermaid Man and Barnacle Boy. The shape of the body and His form like Ultraman.
Yesterday we posted about the game zuma deluxe full version now we will talk about the free games download spongebob squarepants -SpongeBob SquarePants is an animated series on Nickelodeon's most popular. At the beginning of this cartoon series aired in 1999 in the United States and created by Stephen Hillenburg, a marine biologist and animator, and published by his company, United Plankton Pictures Inc..
SpongeBob SquarePants is a sponge who lives in a pineapple house in the sea in the town of Bikini Bottom, Squidward Tentacles when neighbours is an octopus who lives in the house moai. SpongeBob the other neighbors and best friends, Patrick Star a pink starfish, living under a rock. Squidward's house is located between SpongeBob and Patrick's house, and this is troubling Squidward.
SpongeBob and his friends lived in the town of Bikini Bottom in the Pacific Ocean. Bikini Bottom look as a regular city with a downtown, suburbs, coastal areas, airports, sea flowers and theme parks themselves. Stephen Hillenburg said that Bikini Bottom've cooked up more or less based on the city of Seattle, Washington.
SpongeBob is a pet sea snail named Gary, whose "meow" like a cat. Although not widely spoken (except in a few episodes), other characters, seems able to understand. In addition, marine worms and bark like a dog chained. Jellyfish likened to bees; sound rumor, can sting (but looks like an electric shock), and produce a "jelly" is delicious, making fun of the name "jellyfish" while comparing jelly with honey bees. Fish act as citizens of the city but not used as an important figure.
SpongeBob SquarePants is the absorbent, yellow, and perforated it, working as a cook at the Krusty Krab, a fast food restaurant, where Squidward also works as a cashier. Krusty Krab owned by Eugene H. Krabs (Mr. Krabs).
Sheldon J. Krabs Plankton are the sworn enemies who have a fast food restaurant called the Chum Bucket low level which is located opposite the Krusty Krab. Chum Bucket as if nothing ever visited a customer, and Plankton take the most time to design the equipment to steal the Krabby Patty burger recipe belongs to Mr.. Krabs. Plankton only managed to steal the recipe in The SpongeBob SquarePants Movie; formula was never disclosed to the audience. Plankton computer wife, Karen, sometimes helped him in his evil design, or quarrel with him.
One more friend of SpongeBob is Sandy Cheeks, a squirrel who comes from Texas and live in an anti-air dome in Bikini Bottom. He was ushered into the lake by her masters in the form of a chimpanzee. When outside the dome, he's dressed like astronauts.
Population of Bikini Bottom drive boats like cars. SpongeBob is still studying in school very often driving after failing a test drive (there are 2 versions of this failure, which is 58 times (according to the episode "Drive to Tears") and 1,000,006 times (according to the episode "Mrs.Puff, you Fired") ). Each movement produces bubbles to remind the audience that this story berlatarkan ocean. However, there are rounds in which there is a layer of water that berasingan than sea water (such as the beach) and the fire can be lit in the ocean.
Spongebob Squarepants
The main character SpongeBob is a yellow sea sponge who lives with his pet, Gary, a sea slug that behaves as a cat.
Spongebob lives next door to his friend Patrick, a starfish, and neighbors are always hostile to Squidward, an octopus who does not like socializing, have the properties of a grouch, and the hobby of playing the clarinet. Humor-humor in the story of this series comes from the daily behavior Spongebob innocent, optimistic, always cheerful, and have a good prejudice against anyone.
Sometimes this behavior is disastrous, utilized, or a misunderstanding when combined with the properties of other creatures living in Bikini Bottom.
SpongeBob SquarePants - the main character in this cartoon-shaped yellow sponge. Spongebob lives in a pineapple-shaped house in the sea. He also maintains a snail named Gary. Is a cook at the Krusty Krab Krabby Patty is famous for its food.
Squidward Tentacles - an octopus who lives in the Easter Island heads. Really hate to Spongebob and Patrick who like to bother him. He has a rival who is also an octopus named Squilliam Fancyson. Cashier at the Krusty Krab is a lazy, very fond of dancing, and had moved home because his house was destroyed Spongebob and Patrick in one episode.
Patrick Star - SpongeBob's familiar star-shaped sea. Patrick lives under a rock. Patrick is the most stupid people in Bikini Bottom.
Eugene H. Krabs (Mr. Krabs) - Krusty Krab restaurant owner who only think about money (he is said to be very greedy and stingy). Spongebob and Squidward work to him.
Sandy Cheeks (Sandy the Squirrel) - a squirrel that lives in the sea. Sandy loves karate, is said to like to drink a very spicy sauce and also the actions of "stunt". Sandy's real name is Sandra "Sandy" Cheeks. He lives in a dome of water that have anti-big tree.
Gary - A Spongebob's pet snail. Sounds like a cat and a snail wise. Squidward does not like.
Sheldon J. Plankton - owner of Chum Bucket restaurant. Very obsessed with the Krabby Patty so that could steal the recipe (but never won).
Larry Lobster - a lobster is very strong. Often times it can be seen at Goo Lagoon.
Pearl Krabs - a whale of a child Mr. Krabs. Loved the entertainment and 16-year-old in the episode "Whale of a Bhirtday".
Mermaid Man - is one of a super hero (old) in Bikini Bottom.
Barnacle Boy - Friends Mermaidman and less like Spongebob (and also contain adequate gelarannya a "boy", but old enough like Mermaidman).
Dirty Bubble - partner of Man Ray. Is the enemy of Mermaid Man and Barnacle Boy. Air bubbles form like colored chocolate.
Man Ray - It is the greatest enemy of Mermaid Man and Barnacle Boy. The shape of the body and His form like Ultraman.
Free Download Games Zuma Deluxe by Pop Cap Games developed and released in 2003. Zuma including Game House, which like other games, does not require specification of a capable computer.
In fact, today there is a version that can be played in Mobile, PDA, IPOD, and playstation. Specification uses a computer , to be able to play this game is a Pentium II 350 MHz Processor, 128 MB RAM, with DirectX 7.0.
Game Features
The game is set in the Aztec Pyramids, Mexico. Icon toads and god solar storm in 2012; the sun into a badge on the front page Zuma Deluxe. This game consists of two modes of play, the Gauntlet and Adventure
Gauntlet mode is a simple game to collect the numbers game or score as much as possible, while the adventure is a game mode to unlock a stage (the game) and to raise a new level.
When I first played, there are only some stages can be selected for Gauntlet mode. Some stage again remained hidden and can only be used if it has been achieved in Adventure mode.
Zuma Deluxe consists of four stages, namely Rabbit, Eagle, Jaguar, and the Sun God. Each stage is played 7 levels with different difficulties. In addition, the color of the ball also distinguishes each stage. Stage 1-4 plays 4 balls of red, blue, green, and yellow. On stage is then added purple and silver balls.
Stage to stage-13 are additional and are the lastest .Stage has sky background like the sky. In contrast to previous levels, at this level the track ball is not visible so as to obscure the view of the eye.
The mission of this game, both Gauntlet and Adventure, is to prevent the ball into the hole tengkorak.Mulut this skull will open if the ball is approaching and will suck all the ball if the ball is at the front entrance to the hole. To prevent this, we have to shoot colored balls at least 2 same colored balls together to move forward towards the hole. When hit, the ball will explode and move backwards.
When starting the game, we will have three lives had been marked by three children picture, frog pictures on the left of the screen. Lives will be reduced if the ball into the skull. Life will increase each of us reach 50,000. Throughout the game there is also a bonus ball, such as crushing the ball (bomb), stop, pull back, and the sights so that the ball accurately.
Tips How To Play Zuma Deluxe Games
To play Zuma with a maximum score or reach the final stage in the sky, do the ways below.
Avoid shooting the ball with different colors or wrong because that will hinder us in the next step.
Shoot the ball with a series of the same color longest.
Shoot the ball with a bonus to help us.
Shoot the coins that appear to increase the score so much faster to add life.
Use right click to swap the ball to be fired with a ball that should come afterwards.
Try to shoot the ball in the back row over the course of the circuit so more slowly, but at not to ignore the ball in front of the circuit.
Do not ever hesitate to shoot.
Do not be too frequently changed direction and spins as it will disturb the concentration of our own.
Zuma was named as the best game of 2006. Zuma is an Action-Puzzle game exciting. We must finish off the ball coming into the hole to get to the next level. There are 20 more temples to explore and each level has a different difficulty level. Anyway Zuma game is guaranteed fun to play.
Zuma Deluxe Video Trailer
Minimum Specifications Zuma Game
Windows Vista / Windows ME / Windows XP / Windows 98/Windows