Sunday, September 25, 2011

Learning How to Count Video Tutorials



Greetings,

We hope you are doing well.  This week we are blogging about my new counting video tutorials that we have posted on YouTube.  If you look above, you will see a counting exercise you can review with your child.

Listed below is the Which Group Has More video in which we have grouped different shapes and objects. In the video I review how to count and identify which group has more.  This video is for your Pre-Kindergartener or your Kindergartener.



In the Counting Baby Pink Teddy Bears video watch the balancing baby pink bears balance on a ball while we practice counting to 10.  This video is for your child who is learning how to count to 10.



In the Counting with Happy Faces video watch moving happy smiley faces wink their eye at you while practice counting to 10. This video is also for your child who is learning how to count to 10.




If you were unable to play the four videos above, you can visit my web site at www.youtube.com/complabteacher   In the month of October we will be blogging about math tutorials for addition, subtraction, multiplication and more.  We will see you soon.  Take care!
readmore »»  

Sunday, September 18, 2011

Fun Skip Counting Videos and Activities



Greetings,

We hope you had a great week.  Today we are sharing with you fun skip counting videos we created to assist your child to learn how to skip count.  Try these fun skip counting videos using the colorful 100's chart.  If you play the video above you will see the tutorial on skip counting by 10's.

Make sure you book mark this blog article or my YouTube site to practice skip counting with you or your  child.  You will notice down below other skip counting videos.  Once your child has mastered the 10's then you can have them practice on their 5's, 2's 3's, 4's, 6's, 7's, 8's and 9's. 

If you are unable to play the videos, then you can click here and it will take you to my YouTube Channel.  Stay tuned to the channel because more educational videos will be coming soon. 

These our great exercises to prepare students for multiplication facts. Now you can dowload and print a free 100's chart to practice skip counting with your child.  Simply click on the picture below to dowload the free PDF.
Have your child fill in the correct square when skip counting with numbers. Once the chart is filled out.  Check the answers with one of the videos below.  We hope you enjoy all the free resources.

The video below is a tutorial on skip counting by 5's using the 100's chart.


The video below is a tutorial on skip counting by 2's using the 100's chart.


The video below is a tutorial on skip counting by 3's using the 100's chart.


The video below is a tutorial on skip counting by 4's using the 100's chart.


The video below is a tutorial on skip counting by 6's using the 100's chart.


The video below is a tutorial on skip counting by 7's using the 100's chart.


The video below is a tutorial on skip counting by 8's using the 100's chart.


The video below is a tutorial on skip counting by 9's using the 100's chart.


The video below is a tutorial on skip counting by 11's using the 100's chart.


The video below is a tutorial on skip counting by 12's using the 100's chart.
readmore »»  

Saturday, September 10, 2011

How to Count Videos



Greetings,

Today we are sharing with you a few Counting videos we have been working on to assist your children.  The video above is a counting to 100 video where the numbers will flash along with the correct number of smiley faces.  Your children will really enjoy this interactive video. 

Below is another counting video where you can practice with your children in grades K - 1 on how to count to 10.  This video will help your children work on number fluency.  Research has shown if children use their fingers to count then they do not have sense of where numbers fall on a number line.



Below this video is a longer video where we practice and review counting to 20 with smiley faces.  We hope you enjoy all these videos.  We will be sharing more videos in the future on more math concepts.  See you next week with another exciting and helpful topic.

readmore »»  

Monday, September 5, 2011

Online Games History And Development

Online Game History - The development of technology makes the game more and more prevalent online gaming, and this certainly is its own happiness for the gamers. But you know the history of online gaming as well as the ebb and flow from year to year? These are the things we need to First for lovers of online games. Well in this article raised specific topic for the online game lovers and for anyone in general to increase our knowledge about the history of the beginnings of online gaming.

Like the previous articles, each article based on various sources, not just listen to the story alone. And this time, The History of Online Games quotes , hopefully you can treat the taste of knowledge about the beginnings of the history of online gaming.

Heyday of the first online game, when Ultima Online, EverQuest, and Asheron's Call has no rival. The first successful third game that gave inspiration to other companies to start creating their own online games.

The start of the competition in May 2001 - April 2002

At this time the development of EverQuest and Asheron's Call dropped dramatically, even Ultima Online loses customers. This is because a number of new online games entered the market with the uniqueness of each. In addition, the cancellation of Electronic Arts to make the Ultima Worlds Online: Origin or Ultima Online 2 also makes the players disappointed. Electronic Arts chose to concentrate on the continuous development of Ultima Online and expanding into Asian markets.

Actually, now that Electronic Arts also has the difficulty of capital for Ultima Online 2. This controversial decision makes a lot of customers Ultima Online Ultima Online2 loss anticipated on and try other games. Some other customers stopped playing Ultima Online Ultima Online by predicting will not be able to compete with games to come, especially in the subject graph. then havoc direleasenya expansion continues with Ultima Online: Third Dawn, which does not suit the tastes of gamers.

In addition, during this Anarchy Online and Dark Age of Camelot started beta testing with a stunning press conference and not half-hearted a lot of money for advertisements. Senior players of Ultima Online, EverQuest, and Asheron's Call belom find alternative games they've ever tried. While some gamers have many kinds of games dibermacam accounts, most gamers only have time to focus on one game only. Anarchy Online has a little problem on its release but the Dark Age of Camelot enter the market successfully, they get 200,000 consumers on its release.

Last Asheron's Call Dark Majesty briefly with the expansion but then trampled by the emergence of non-games fantasy emerging such as Anarchy Online, Motor City Online, and World War II Online. Motor City Online reaches the peak of his success in June, decreased slightly. Anarchy Online and World War II Online since the launch of poor losers.

Began to quiet the fans of online gaming in May 2002 - October 2004

This is the most difficult period for the online gaming market. Although the magnitude of the prospect of online gaming continues to increase in 2002 and 2003, the competition is also getting crowded. Many online games are in development postponed or even canceled. Old games trying to keep their customers, the number of their customers up and down with the decline more than the increase until it runs out.

Most online games are just entering the market does not reach the target, even some forced to close down. Although there are few bright spots such as the emergence of the Final Fantasy XI, RuneScape, Eve Online, and City of Heroes between May 2002 and May 2003, emerging markets are less than 8%. In January 2004 to October 2004 the market declined to only grow as much as 2%. At the end of 2004 the online gaming market to be quiet.

The triumph of Warcraft Online Game November 2004 - Present

Starting with release World of Warcraft, the online gaming market situation changed drastically. World of Warcraft is not only successful, but also holds the record very high among these online games that pay (Pay to Play) others. While most World of Warcraft subscribers come from the PRC, now the number of subscribers of World of Warcraft in Europe reaches more than one billion while in North America about one point five to two billion! The success of World of Warcraft from Blizzard, which always spawn those games that provide a unique gaming experience.

Features offered by World of Warcraft like Complect, easy to play, and developmental level influence the development of online games, especially Dark Age of Camelot, EverQuest, and Lineage series.

In June, 2006; 93.5% of the market in the category of fantasy-themed RPG: 4.1% in the category of sci-fi themed RPG and superhero; 0.3% is a war simulation and FPS (First Person Shooting); and 2, 2% in the category of community and others. Although it seems fantasy lebiih popular, the developers are sniffing the prospect in the game with a sci-fi background.


They saw the film industry, where sci-fi have a much greater success. Some companies are trying to explore this potential, such as by direleasenya Auto Assault, City of Villains, Huxley, Seed, and Tabula Rasa. Other companies choose not to take risks and spawn Age of Conan, Aion, Dungeons & Dragons Online, Gods & Heroes, Hero's Journey, Lord of the Rings Online, Soul of the Ultimate Nation, Vanguard, and Warhammer Online, and the title- other titles.

Download More games For Free At : Free Games Download
readmore »»  

Online Games History And Development

Online Game History - The development of technology makes the game more and more prevalent online gaming, and this certainly is its own happiness for the gamers. But you know the history of online gaming as well as the ebb and flow from year to year? These are the things we need to First for lovers of online games. Well in this article raised specific topic for the online game lovers and for anyone in general to increase our knowledge about the history of the beginnings of online gaming.

Like the previous articles, each article based on various sources, not just listen to the story alone. And this time, The History of Online Games quotes , hopefully you can treat the taste of knowledge about the beginnings of the history of online gaming.

Heyday of the first online game, when Ultima Online, EverQuest, and Asheron's Call has no rival. The first successful third game that gave inspiration to other companies to start creating their own online games.

The start of the competition in May 2001 - April 2002

At this time the development of EverQuest and Asheron's Call dropped dramatically, even Ultima Online loses customers. This is because a number of new online games entered the market with the uniqueness of each. In addition, the cancellation of Electronic Arts to make the Ultima Worlds Online: Origin or Ultima Online 2 also makes the players disappointed. Electronic Arts chose to concentrate on the continuous development of Ultima Online and expanding into Asian markets.

Actually, now that Electronic Arts also has the difficulty of capital for Ultima Online 2. This controversial decision makes a lot of customers Ultima Online Ultima Online2 loss anticipated on and try other games. Some other customers stopped playing Ultima Online Ultima Online by predicting will not be able to compete with games to come, especially in the subject graph. then havoc direleasenya expansion continues with Ultima Online: Third Dawn, which does not suit the tastes of gamers.

In addition, during this Anarchy Online and Dark Age of Camelot started beta testing with a stunning press conference and not half-hearted a lot of money for advertisements. Senior players of Ultima Online, EverQuest, and Asheron's Call belom find alternative games they've ever tried. While some gamers have many kinds of games dibermacam accounts, most gamers only have time to focus on one game only. Anarchy Online has a little problem on its release but the Dark Age of Camelot enter the market successfully, they get 200,000 consumers on its release.

Last Asheron's Call Dark Majesty briefly with the expansion but then trampled by the emergence of non-games fantasy emerging such as Anarchy Online, Motor City Online, and World War II Online. Motor City Online reaches the peak of his success in June, decreased slightly. Anarchy Online and World War II Online since the launch of poor losers.

Began to quiet the fans of online gaming in May 2002 - October 2004

This is the most difficult period for the online gaming market. Although the magnitude of the prospect of online gaming continues to increase in 2002 and 2003, the competition is also getting crowded. Many online games are in development postponed or even canceled. Old games trying to keep their customers, the number of their customers up and down with the decline more than the increase until it runs out.

Most online games are just entering the market does not reach the target, even some forced to close down. Although there are few bright spots such as the emergence of the Final Fantasy XI, RuneScape, Eve Online, and City of Heroes between May 2002 and May 2003, emerging markets are less than 8%. In January 2004 to October 2004 the market declined to only grow as much as 2%. At the end of 2004 the online gaming market to be quiet.

The triumph of Warcraft Online Game November 2004 - Present

Starting with release World of Warcraft, the online gaming market situation changed drastically. World of Warcraft is not only successful, but also holds the record very high among these online games that pay (Pay to Play) others. While most World of Warcraft subscribers come from the PRC, now the number of subscribers of World of Warcraft in Europe reaches more than one billion while in North America about one point five to two billion! The success of World of Warcraft from Blizzard, which always spawn those games that provide a unique gaming experience.

Features offered by World of Warcraft like Complect, easy to play, and developmental level influence the development of online games, especially Dark Age of Camelot, EverQuest, and Lineage series.

In June, 2006; 93.5% of the market in the category of fantasy-themed RPG: 4.1% in the category of sci-fi themed RPG and superhero; 0.3% is a war simulation and FPS (First Person Shooting); and 2, 2% in the category of community and others. Although it seems fantasy lebiih popular, the developers are sniffing the prospect in the game with a sci-fi background.


They saw the film industry, where sci-fi have a much greater success. Some companies are trying to explore this potential, such as by direleasenya Auto Assault, City of Villains, Huxley, Seed, and Tabula Rasa. Other companies choose not to take risks and spawn Age of Conan, Aion, Dungeons & Dragons Online, Gods & Heroes, Hero's Journey, Lord of the Rings Online, Soul of the Ultimate Nation, Vanguard, and Warhammer Online, and the title- other titles.

Download More games For Free At : Free Games Download
readmore »»  

Sunday, September 4, 2011

The New Who Wants to Be a Millionaire PowerPoint Game Has Been Released!


Greetings,

We hope you are having a great Labor Day Holiday.  The New Who Wants to Be a Millionaire PowerPoint Game was officially released today.  If you are interested we have a limitted supply left.  Simply click on the picture above and you can contact us for more details.

Once we are sold out, we will produce more depending on the demand.  As of right now, we are only promoting it in the United States.  In a few weeks we may promote it internationally.  Talk to you soon.
readmore »»  

Saturday, September 3, 2011

Free Download MotoGP 3 Ultimate Racing Technology Full Version Games

MotoGP 3 Ultimate Racing Technology (URT) succeeded in proving that two different concepts turned out to be reconciled. This game provides two types of career mode, the Grand Prix and Extreme.

Grandprix mode suitable for you who are demanding authentic data drivers, teams, and circuits in accordance MotoGP 2004. Instead, the Extreme mode it presents a variety of fictitious data, especially the type of bike. This mode is divided into the 600 cc, 1000 cc and 1200 cc, and offers race racing on the highway.

However, the main attraction lies in a very complete customization options. You can even write your name as you create a team logo on the fairing motorcycle and racing suit. Not only the display, tune up the motor option was no less interesting. Starting from just menggganti type of tires to do the engine blueprinting and fuel re-mapping!

MotoGP URT 3 step further by implementing a few RPG elements. You will get the value after the race. This value can be distributed on the four attributes, namely cornering, braking, top speed, and acceleration.

The game even more attractive thanks to good control. It's harder than a car racing game, but still fun.
Support good quality graphics make this game more exciting. The depiction of each motor and good looks authentic. Even for a fictitious motor though. It's just that the acceleration effect is less pronounced. At high speeds, this game uses motion blur effect. But instead it felt like slow motion. Differences with its replay feature. Your racing style in the replay it looks more quickly and aggressively.

Grand Prix motor refers to the top class of motorcycle racing, currently divided into three different engine classes: 125cc, 250cc and MotoGP (800cc-for the 2007 season). These motors are used in MotoGP is made specifically for motor racing, and not sold to the public (street version for the class of motor 125 and 250cc available). This is in contrast with the production of several racing categories, as World Superbike, which is to race a modified version of the motors that are available to the public.
History

Motorcycle racing world championship for the first time was held by the Federation Internationale de Motocyclisme (FIM), in 1949. At that time it has traditionally been on hold several races at each event for different classes of motors, based on engine capacity, and classes for sidecars (motorcycles bersespan). The classes that exist when it is 50cc, 125cc, 250cc, 350cc, and 500cc motors for single seater, as well as 350cc and 500cc sidecars for motorcycles. Entering the 1950's and throughout the 1960s, 4-stroke engine motorcycles dominate the entire class. In the late 1960s, the motorcycle-engined 2 not begin to master the small classes. In the 1970's 2-stroke motorcycle engine really get rid of 4 stroke engines. In 1979, Honda tried to restore the 4 stroke engines in the top class by lowering the motor NR500, but this project failed, and in 1983, even Honda was winning with his 2-stroke 500cc motor. In 1983, finally abolished 350cc class. 50cc class was replaced by a 80cc class in 1984, but the classes are often dominated by riders from Spain and Italy was finally abolished in 1990. Class sidecars are also excluded from the world championships in the 1990's, leaving the 125cc, 250cc, and 500cc classes.

GP 500, the premier class of Grand Prix motor racing, has changed dramatically in 2002. From the mid-1970s until 2001 the top class of GP racing and is limited 4 cylinder 500cc engine capacity, both types of engines 4 stroke or 2 stroke. As a result, are able to survive the 2-stroke engines, which incidentally produces power and greater acceleration. In 2002 to 2006 for the first time, manufacturers were allowed to increase the total capacity of a special machine to machine to a maximum of 4 stroke 990cc, and 800cc in the season turned into 2007.pabrikan also given the freedom to choose the number of cylinders that are used between three to six with a weight limit particular. With the motor bolehkannya cc 4 stroke air-large, the GP 500 class renamed to MotoGP. After 2003 no more 2-stroke engine that fell in the MotoGP class. For 125cc and 250cc classes in particular still use 2-stroke engine.

Race for the MotoGP class is currently held as many as 17 series in 15 different countries (Spain held a 3 race series). Usual in the title race every weekend with several stages. Friday in free practice and his first official workout, then on Saturday held the second official practice and QTT, where riders try to make the record the best time to determine their starting position. Own race was held on Sunday, although there was a series that was held Saturday in the Netherlands and Qatar. Grid (row starting position) consists of 3 riders per line and usually every racing series, followed by about 20 racers. Racing held for about 45 minutes and the driver raced along the specified number of rounds, without entering the pits to change tires or refuel. Racing will be repeated in case of a fatal accident in the early races. The composition of the grid is not changed according to qualifying results. Racers may enter the pit, if only to replace the motor because of rain during the race.

Video Trailer Motogp 3 URT :


System Requirements :

- 1 Ghz processor
- Operating system Win98 / ME / Windows 2000 / XP
- RAM 128 Mb
- GeForce 3 or above DirectX compatible graphics card
- DirectX-compatible sound card
- The available hard drive space of at least 950 Mb (when the program be installed)
- DirectX 9.0c
- 4x CD-ROM drive


To Download This Games Click Below :







Copy Link and Paste To the new bar In Your Browser.

Enjoy The Games.

readmore »»  

Free Download MotoGP 3 Ultimate Racing Technology Full Version Games

MotoGP 3 Ultimate Racing Technology (URT) succeeded in proving that two different concepts turned out to be reconciled. This game provides two types of career mode, the Grand Prix and Extreme.

Grandprix mode suitable for you who are demanding authentic data drivers, teams, and circuits in accordance MotoGP 2004. Instead, the Extreme mode it presents a variety of fictitious data, especially the type of bike. This mode is divided into the 600 cc, 1000 cc and 1200 cc, and offers race racing on the highway.

However, the main attraction lies in a very complete customization options. You can even write your name as you create a team logo on the fairing motorcycle and racing suit. Not only the display, tune up the motor option was no less interesting. Starting from just menggganti type of tires to do the engine blueprinting and fuel re-mapping!

MotoGP URT 3 step further by implementing a few RPG elements. You will get the value after the race. This value can be distributed on the four attributes, namely cornering, braking, top speed, and acceleration.

The game even more attractive thanks to good control. It's harder than a car racing game, but still fun.
Support good quality graphics make this game more exciting. The depiction of each motor and good looks authentic. Even for a fictitious motor though. It's just that the acceleration effect is less pronounced. At high speeds, this game uses motion blur effect. But instead it felt like slow motion. Differences with its replay feature. Your racing style in the replay it looks more quickly and aggressively.

Grand Prix motor refers to the top class of motorcycle racing, currently divided into three different engine classes: 125cc, 250cc and MotoGP (800cc-for the 2007 season). These motors are used in MotoGP is made specifically for motor racing, and not sold to the public (street version for the class of motor 125 and 250cc available). This is in contrast with the production of several racing categories, as World Superbike, which is to race a modified version of the motors that are available to the public.
History

Motorcycle racing world championship for the first time was held by the Federation Internationale de Motocyclisme (FIM), in 1949. At that time it has traditionally been on hold several races at each event for different classes of motors, based on engine capacity, and classes for sidecars (motorcycles bersespan). The classes that exist when it is 50cc, 125cc, 250cc, 350cc, and 500cc motors for single seater, as well as 350cc and 500cc sidecars for motorcycles. Entering the 1950's and throughout the 1960s, 4-stroke engine motorcycles dominate the entire class. In the late 1960s, the motorcycle-engined 2 not begin to master the small classes. In the 1970's 2-stroke motorcycle engine really get rid of 4 stroke engines. In 1979, Honda tried to restore the 4 stroke engines in the top class by lowering the motor NR500, but this project failed, and in 1983, even Honda was winning with his 2-stroke 500cc motor. In 1983, finally abolished 350cc class. 50cc class was replaced by a 80cc class in 1984, but the classes are often dominated by riders from Spain and Italy was finally abolished in 1990. Class sidecars are also excluded from the world championships in the 1990's, leaving the 125cc, 250cc, and 500cc classes.

GP 500, the premier class of Grand Prix motor racing, has changed dramatically in 2002. From the mid-1970s until 2001 the top class of GP racing and is limited 4 cylinder 500cc engine capacity, both types of engines 4 stroke or 2 stroke. As a result, are able to survive the 2-stroke engines, which incidentally produces power and greater acceleration. In 2002 to 2006 for the first time, manufacturers were allowed to increase the total capacity of a special machine to machine to a maximum of 4 stroke 990cc, and 800cc in the season turned into 2007.pabrikan also given the freedom to choose the number of cylinders that are used between three to six with a weight limit particular. With the motor bolehkannya cc 4 stroke air-large, the GP 500 class renamed to MotoGP. After 2003 no more 2-stroke engine that fell in the MotoGP class. For 125cc and 250cc classes in particular still use 2-stroke engine.

Race for the MotoGP class is currently held as many as 17 series in 15 different countries (Spain held a 3 race series). Usual in the title race every weekend with several stages. Friday in free practice and his first official workout, then on Saturday held the second official practice and QTT, where riders try to make the record the best time to determine their starting position. Own race was held on Sunday, although there was a series that was held Saturday in the Netherlands and Qatar. Grid (row starting position) consists of 3 riders per line and usually every racing series, followed by about 20 racers. Racing held for about 45 minutes and the driver raced along the specified number of rounds, without entering the pits to change tires or refuel. Racing will be repeated in case of a fatal accident in the early races. The composition of the grid is not changed according to qualifying results. Racers may enter the pit, if only to replace the motor because of rain during the race.

Video Trailer Motogp 3 URT :


System Requirements :

- 1 Ghz processor
- Operating system Win98 / ME / Windows 2000 / XP
- RAM 128 Mb
- GeForce 3 or above DirectX compatible graphics card
- DirectX-compatible sound card
- The available hard drive space of at least 950 Mb (when the program be installed)
- DirectX 9.0c
- 4x CD-ROM drive


To Download This Games Click Below :







Copy Link and Paste To the new bar In Your Browser.

Enjoy The Games.

readmore »»  

Game News : CityVille Most Popular zynga games

CityVille,-The latest social gaming output Zynga, CityVille, is a social game the fastest growth rate in its history. CityVille been played by 300,000 users within 24 hours since launch, and until now has 6 million active users daily.

As quoted from TechCrunch, Sunday (12/12/2010), in the first week of release, CityVille have played around 3 million users. Only in less than a week later, now the game already has 6 million active users daily. The game users increased rapidly four times faster than FrontierVille games to get 6 million active users daily, and five times faster than the time required by the game Farmville.

More details, the time required by some games Zynga output to get 6 million daily active users is: Farmville takes 46 days, it took 32 days and FrontierVille CityVille only took 8 days to reach 6 million users! Very remarkable achievement of this social game.

One of the reasons why the game CityVille growing so fast, because Zynga launch in five languages, namely English, German, French, Spanish and Italian. Marketing strategy was also performed quite vigorous, well planned and very effective.

CityVille is a Facebook application output Zynga games are very popular today. There is not two months since released in november 2010, CityVille been able to beat the popularity of games Farmville is also application output Zynga games.

According to AppData, CityVille game now has 16.8 million active users daily, compared with Farmville has approximately 16.4 million active users daily

How to play CityVille actually tricky. We are required to build a dream city from scratch and may cooperate with the cities around it. Players must also manage to avoid overpopulation, can create an employment, and also doing a franchise business for the continuance of our lives.
readmore »»  

Game News : CityVille Most Popular zynga games

CityVille,-The latest social gaming output Zynga, CityVille, is a social game the fastest growth rate in its history. CityVille been played by 300,000 users within 24 hours since launch, and until now has 6 million active users daily.

As quoted from TechCrunch, Sunday (12/12/2010), in the first week of release, CityVille have played around 3 million users. Only in less than a week later, now the game already has 6 million active users daily. The game users increased rapidly four times faster than FrontierVille games to get 6 million active users daily, and five times faster than the time required by the game Farmville.

More details, the time required by some games Zynga output to get 6 million daily active users is: Farmville takes 46 days, it took 32 days and FrontierVille CityVille only took 8 days to reach 6 million users! Very remarkable achievement of this social game.

One of the reasons why the game CityVille growing so fast, because Zynga launch in five languages, namely English, German, French, Spanish and Italian. Marketing strategy was also performed quite vigorous, well planned and very effective.

CityVille is a Facebook application output Zynga games are very popular today. There is not two months since released in november 2010, CityVille been able to beat the popularity of games Farmville is also application output Zynga games.

According to AppData, CityVille game now has 16.8 million active users daily, compared with Farmville has approximately 16.4 million active users daily

How to play CityVille actually tricky. We are required to build a dream city from scratch and may cooperate with the cities around it. Players must also manage to avoid overpopulation, can create an employment, and also doing a franchise business for the continuance of our lives.
readmore »»  

History Of Zynga Inc The Social Network Games

Zynga is the social network game located in San Francisco, California, United States. Browser-based game development company that works both independently and as a widget application on the social networking sites such as Facebook and MySpace.

Zynga was founded in July 2007 by Mark Pincus, Michael Luxton, Eric Schiermeyer, Justin Waldron, Andrew Trader, and Steve Schoettler. They receive USD $ 29 million as venture capital from several companies, led by Kleiner Perkins Caufield & Byers in July 2008. At that time, they also acquired YoVille, the largest social networking game at that time. And recorded in 2009, they have 60 million active users a day.

On June 3, 2010, Zynga acquire Challenge Games. With the acquisition of Dextrose, there is now a company Zynga in Germany, which is the company's first expansion into Europe, and Zynga now has a total of 13 studios worldwide, including offices in Sunnyvale, Los Gatos, Los Angeles, Boston, Baltimore, Bangalore, Beijing, and Tokyo. On October 5, 2010 Bonfire Studios was acquired by Zynga. This makes Bonfire Studios renamed Zynga Zynga Dallas and now has more than 1300 employees worldwide. And on December 2, 2010, Zynga announced that it has acquired Texas-based developer of mobile games named Newtoy, developer of the game "Words with Friends" became Zynga With Friends. In December 2010, Zynga with the game beyond Farmville CityVillenya as the most popular games with 5 million monthly users and Zynga has acquired New York's basic game developer Area / Code, now renamed the New York Zynga.



The company Zynga not always get success in every game, some game on Facebook in disabling because minimya fans, such as "Fashion Wars" and others. Little, ane pengen quoting words from Arie de Geus, "A company is essentially also a creature alive. Because he lived so he was born, sick, old and may die like other woods living creatures. If treatment is good then he can live long . "
readmore »»  

History Of Zynga Inc The Social Network Games

Zynga is the social network game located in San Francisco, California, United States. Browser-based game development company that works both independently and as a widget application on the social networking sites such as Facebook and MySpace.

Zynga was founded in July 2007 by Mark Pincus, Michael Luxton, Eric Schiermeyer, Justin Waldron, Andrew Trader, and Steve Schoettler. They receive USD $ 29 million as venture capital from several companies, led by Kleiner Perkins Caufield & Byers in July 2008. At that time, they also acquired YoVille, the largest social networking game at that time. And recorded in 2009, they have 60 million active users a day.

On June 3, 2010, Zynga acquire Challenge Games. With the acquisition of Dextrose, there is now a company Zynga in Germany, which is the company's first expansion into Europe, and Zynga now has a total of 13 studios worldwide, including offices in Sunnyvale, Los Gatos, Los Angeles, Boston, Baltimore, Bangalore, Beijing, and Tokyo. On October 5, 2010 Bonfire Studios was acquired by Zynga. This makes Bonfire Studios renamed Zynga Zynga Dallas and now has more than 1300 employees worldwide. And on December 2, 2010, Zynga announced that it has acquired Texas-based developer of mobile games named Newtoy, developer of the game "Words with Friends" became Zynga With Friends. In December 2010, Zynga with the game beyond Farmville CityVillenya as the most popular games with 5 million monthly users and Zynga has acquired New York's basic game developer Area / Code, now renamed the New York Zynga.



The company Zynga not always get success in every game, some game on Facebook in disabling because minimya fans, such as "Fashion Wars" and others. Little, ane pengen quoting words from Arie de Geus, "A company is essentially also a creature alive. Because he lived so he was born, sick, old and may die like other woods living creatures. If treatment is good then he can live long . "
readmore »»